Jacob
Ivellios
Elf Druid, Level 2
| Max HP | AC | Initiative | Speed |
|---|---|---|---|
| 17 | 14 | +1 | 30 ft |
Ability Modifiers
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +1 | +1 | -1 | +2 | +1 |
Saving Throws: WIS +4, INT +1
Attacks & Weapons
| Weapon/Spell | Attack Bonus | Damage | Type |
|---|---|---|---|
| Quarterstaff | +4 | 1d6 + 2 | bludgeoning |
| Sickle | +4 | 1d4 + 2 | slashing |
Proficiencies
Bonus: +2
Languages: Druidic, Common, Seatalke.
Weapons: Simple weapons, light armor, shields.
To Do: Add +2 to Nature and Arcana
Background
Inventory: Druidic focus, explorer's pack, herbalism kit, 9 gold
Healer Feat: As an Action, you can roll a creature's Hit Die to heal them for that amount +2. You can reroll 1s when providing any healing.
Spells
| Ability | Spell Save | Spell Attack |
|---|---|---|
| WIS (+2) | 12 | +4 |
1st Level Spell Slots:
▢ ▢
Cantrips
- Spare the Dying
- Mending
- Pick one more
1st Level Spells
- Speak With Animals
- Cure Wounds
- Entangle
- Animal Friendship
Druid
Class Features
Primal Order (Level 1)
- Magician
You know one extra cantrip from the Druid spell list. In addition, your mystical connection to nature gives you an additional +2 bonus to your Arcana and Nature checks.
Wild Companion (Level 2)
- As a Magic action, you can expend a spell slot or a use of Wild Shape to cast the Find Familiar spell without Material components.
- When you cast the spell in this way, the familiar is Fey and disappears when you finish a Long Rest.
Wild Shape (Level 2)
- As a Bonus Action, you can shape-shift into a Beast form up to 1 hour.
- Choose 4 Beast forms from this list.
- You cannot pick flying forms yet.