Ryan
Rowan Hale
Human Paladin, Level 2
| Max HP | AC | Initiative | Speed |
|---|---|---|---|
| 16 | 19 | -1 | 30 ft |
Ability Modifiers
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | -1 | -1 | +1 | +0 | +1 |
Saving Throws:
- WIS: +2
- CHA: +3
Attacks & Weapons
| Weapon/Spell | Attack Bonus | Damage | Type | Mastery |
|---|---|---|---|---|
| Longsword | +4 | 1d8 + 2 | slashing | Sap |
| Javelin (x5) | +4 | 1d6 + 2 | piercing | Slow |
Proficiencies
Bonus: +2
Languages: Common, Elvish, Halfling
Weapons: Simple weapons, martial weapons, light armor, medium armor, heavy armor, shields.
Background
Inventory: Holy symbol, explorer's pack, 20 gold
Savage Attacker Feat: Once per turn when you hit a target with a weapon, you can roll the weapon’s damage dice twice and use either roll against the target.
Spells
| Ability | Spell Save | Spell Attack |
|---|---|---|
| CHA | 11 | +3 |
1st Level Spell Slots:
▢ ▢
1st Level Spells
Bless
Divine Smite
Shield of Faith
- Normally, casting a 1st Level spell uses up a 1st Level spell slot. However, as a Paladin you can cast Divine Smite once per Long Rest for free.
- You can swap out your prepared spells with ones from the paladin spell list after a Long Rest.
- Spell slots are regained after a Long Rest.
Paladin
Class Features
Lay on Hands (Level 1)
As a Bonus Action, you can spend from this pool of healing to restore up to 10 Hit Points to a creature you can touch.
The pool resets after a Long Rest.
You can spend 5 points of healing to cure Poison instead of healing the target.
Weapon Mastery (Level 1)
You can use the Mastery options of your weapons:
- The longsword's Sap ability causes targets you hit with it to roll their next attack with Disadvantage.
- Javelins' Slow ability causes targets you hit with them to move 10 ft less on during their next movement.
Fighting Style (Level 2)
- Defense: +1 to AC.