Druid Spells
Speak with Animals
1st-level, Divination (ritual)
- Casting time: 1 Action unless cast as a ritual
- Range: Self
- Components: V, S
- Duration: 10 minutes
For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them.
Most Beasts have little to say about topics that don't pertain to survival or companionship, but at minimum, a Beast can give you information about nearby locations and monsters, including whatever it has perceived within the past day.
Paladin Spells
Bless
1st-level, Enchantment
- Casting time: 1 Action
- Range: 30 feet
- Components: V, S, M (a Holy Symbol worth 5+ GP)
- Duration: Concentration, up to 1 minute
You bless up to three creatures within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target adds 1d4 to the attack roll or save.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
Divine Smite
1st-level, Evocation
- Casting time: 1 Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
- Range: Self
- Components: V
- Duration: Instantaneous
The target takes an extra 2d8 Radiant damage from the attack. The damage increases by 1d8 if the target is a Fiend or an Undead.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
Shield of Faith
1st-level, Abjuration
- Casting time: 1 Bonus Action
- Range: 60 feet
- Components: V, S, M (a prayer scroll)
- Duration: Concentration, up to 10 minutes
A shimmering field surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.